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Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
This will require all money modules to be refactored!
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@@ -1159,7 +1159,8 @@ namespace OpenSim.Framework
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void SendTeleportStart(uint flags);
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void SendTeleportProgress(uint flags, string message);
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void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance);
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void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance, int transactionType, UUID sourceID, bool sourceIsGroup, UUID destID, bool destIsGroup, int amount, string item);
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void SendPayPrice(UUID objectID, int[] payPrice);
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void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations);
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@@ -1254,8 +1255,6 @@ namespace OpenSim.Framework
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void SendDialog(string objectname, UUID objectID, UUID ownerID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch,
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string[] buttonlabels);
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bool AddMoney(int debit);
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/// <summary>
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/// Update the client as to where the sun is currently located.
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/// </summary>
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@@ -38,7 +38,8 @@ namespace OpenSim.Framework
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int GetBalance(UUID agentID);
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bool UploadCovered(UUID agentID, int amount);
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bool AmountCovered(UUID agentID, int amount);
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void ApplyCharge(UUID agentID, int amount, string text);
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void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type);
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void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type, string extraData);
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void ApplyUploadCharge(UUID agentID, int amount, string text);
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int UploadCharge { get; }
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