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Also check standard anim names
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@@ -13510,11 +13510,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (presence == null)
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return;
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UUID animID = ScriptUtils.GetAssetIdFromItemName(m_host, anim, (int)AssetType.Animation);
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if (animID == UUID.Zero)
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UUID animID;
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if (animState == anim)
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{
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llShout(ScriptBaseClass.DEBUG_CHANNEL, "Animation not found");
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return;
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animID = UUID.Zero;
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}
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else if (MovementAnimationsForLSL.ContainsKey(anim))
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{
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animID = DefaultAvatarAnimations.AnimsUUID[MovementAnimationsForLSL[anim]];
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}
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else
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{
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animID = ScriptUtils.GetAssetIdFromItemName(m_host, anim, (int)AssetType.Animation);
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if (animID == UUID.Zero)
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{
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llShout(ScriptBaseClass.DEBUG_CHANNEL, "Animation not found");
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return;
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}
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}
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presence.SetAnimationOverride(state, animID);
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