mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 22:26:09 +08:00
Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so that these can be triggered by future code (not yet implemented).
Also hooks up moving_start and moving_end script events, eliminating itemID on XEngine EventManager methods since this is completely unused. An adaptation of the patch in http://opensimulator.org/mantis/view.php?id=6515 Thanks Garmin Kawaguichi and Signpost Marv.
This commit is contained in:
@@ -62,6 +62,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
|
||||
myScriptEngine.World.EventManager.OnScriptAtRotTargetEvent += at_rot_target;
|
||||
myScriptEngine.World.EventManager.OnScriptNotAtRotTargetEvent += not_at_rot_target;
|
||||
myScriptEngine.World.EventManager.OnScriptMovingStartEvent += moving_start;
|
||||
myScriptEngine.World.EventManager.OnScriptMovingEndEvent += moving_end;
|
||||
myScriptEngine.World.EventManager.OnScriptControlEvent += control;
|
||||
myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start;
|
||||
myScriptEngine.World.EventManager.OnScriptColliding += collision;
|
||||
@@ -419,14 +421,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
// dataserver: not handled here
|
||||
// link_message: not handled here
|
||||
|
||||
public void moving_start(uint localID, UUID itemID)
|
||||
public void moving_start(uint localID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"moving_start",new object[0],
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void moving_end(uint localID, UUID itemID)
|
||||
public void moving_end(uint localID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"moving_end",new object[0],
|
||||
|
||||
Reference in New Issue
Block a user