Commented out noisy debugging about resent packets (normal) and agents setting throttles (normal)

This commit is contained in:
John Hurliman
2009-10-23 01:11:40 -07:00
parent 588361e2a2
commit 53bf479bab
2 changed files with 3 additions and 3 deletions

View File

@@ -405,7 +405,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (expiredPackets != null)
{
m_log.Debug("[LLUDPSERVER]: Resending " + expiredPackets.Count + " packets to " + udpClient.AgentID + ", RTO=" + udpClient.RTO);
//m_log.Debug("[LLUDPSERVER]: Resending " + expiredPackets.Count + " packets to " + udpClient.AgentID + ", RTO=" + udpClient.RTO);
// Resend packets
for (int i = 0; i < expiredPackets.Count; i++)