Thank you, A_Biondi, for patch to porperly apply the new item name

when copying within agent inventory
This commit is contained in:
Melanie Thielker
2008-08-28 02:36:40 +00:00
parent bf4d1fbb8d
commit 53f78a1087

View File

@@ -542,13 +542,13 @@ namespace OpenSim.Region.Environment.Scenes
if (remoteClient.AgentId == oldAgentID)
{
CreateNewInventoryItem(
remoteClient, newFolderID, item.Name, item.Flags, callbackID, asset, (sbyte)item.InvType,
remoteClient, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, Util.UnixTimeSinceEpoch());
}
else
{
CreateNewInventoryItem(
remoteClient, newFolderID, item.Name, item.Flags, callbackID, asset, (sbyte)item.InvType,
remoteClient, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, Util.UnixTimeSinceEpoch());
}
}