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do init new acd circuit code + cosmetics
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@@ -3114,7 +3114,6 @@ namespace OpenSim.Framework
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finally
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{
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Interlocked.Decrement(ref numRunningThreadFuncs);
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threadInfo.Ended();
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activeThreads.TryRemove(threadFuncNum, out ThreadInfo dummy);
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if (loggingEnabled && threadInfo.LogThread)
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m_log.DebugFormat("Exit threadfunc {0} ({1})", threadFuncNum, FormatDuration(threadInfo.Elapsed()));
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@@ -3125,7 +3124,7 @@ namespace OpenSim.Framework
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};
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}
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long numQueued = Interlocked.Increment(ref numQueuedThreadFuncs);
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Interlocked.Increment(ref numQueuedThreadFuncs);
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try
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{
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threadInfo.LogThread = false;
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