make Yengine post attach event as Xengine does. This should fix that event. Thx mrieker for pointing out this issue

This commit is contained in:
UbitUmarov
2018-05-28 09:25:09 +01:00
parent 458fe42afd
commit 5463bffa68

View File

@@ -401,9 +401,9 @@ namespace OpenSim.Region.ScriptEngine.Yengine
switch(m_StateSource)
{
case StateSource.AttachedRez:
// PostEvent(new EventParams("attach",
// new object[] { m_Part.ParentGroup.AttachedAvatar.ToString() },
// zeroDetectParams));
PostEvent(new EventParams("attach",
new object[] { m_Part.ParentGroup.AttachedAvatar.ToString() },
zeroDetectParams));
break;
case StateSource.PrimCrossing: