* Chasing down memory leak where memory used by a client is not returned on client logout

* This code may or may not be on the right track, but I want to save my work so far.
This commit is contained in:
Justin Clarke Casey
2008-02-06 20:34:18 +00:00
parent b3e85daf02
commit 548bbc97e5
5 changed files with 50 additions and 10 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenSim.Framework
m_clients = new Dictionary<uint, IClientAPI>();
}
private void Remove(uint id)
public void Remove(uint id)
{
m_clients.Remove(id);
}