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* Chasing down memory leak where memory used by a client is not returned on client logout
* This code may or may not be on the right track, but I want to save my work so far.
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@@ -68,7 +68,7 @@ namespace OpenSim.Framework
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m_clients = new Dictionary<uint, IClientAPI>();
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}
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private void Remove(uint id)
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public void Remove(uint id)
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{
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m_clients.Remove(id);
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}
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