* Chasing down memory leak where memory used by a client is not returned on client logout

* This code may or may not be on the right track, but I want to save my work so far.
This commit is contained in:
Justin Clarke Casey
2008-02-06 20:34:18 +00:00
parent b3e85daf02
commit 548bbc97e5
5 changed files with 50 additions and 10 deletions

View File

@@ -51,6 +51,11 @@ namespace OpenSim.Region.ClientStack
/// </summary>
public class ClientView : IClientAPI
{
~ClientView()
{
m_log.Info("[CLIENTVIEW]: Dstructor called");
}
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
/* static variables */