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* Chasing down memory leak where memory used by a client is not returned on client logout
* This code may or may not be on the right track, but I want to save my work so far.
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@@ -51,6 +51,11 @@ namespace OpenSim.Region.ClientStack
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/// </summary>
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public class ClientView : IClientAPI
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{
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~ClientView()
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{
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m_log.Info("[CLIENTVIEW]: Dstructor called");
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}
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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/* static variables */
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