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If "debug scene updates true" then print out to log when a garbage collection occurs.
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@@ -1085,7 +1085,10 @@ namespace OpenSim.Region.Framework.Scenes
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{
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bool enableUpdateDebugging;
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if (bool.TryParse(options["updates"], out enableUpdateDebugging))
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{
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DebugUpdates = enableUpdateDebugging;
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GcNotify.Enabled = DebugUpdates;
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}
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}
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}
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