Update svn properties, add copyright header, formatting cleanup.

This commit is contained in:
Jeff Ames
2009-03-31 02:00:33 +00:00
parent c266df0dfe
commit 54ccca1e2c
15 changed files with 9858 additions and 9838 deletions

View File

@@ -184,7 +184,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>(
"POST", m_RestURL+"/SaveMessage/", im);
if(im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
{
IClientAPI client = FindClient(new UUID(im.fromAgentID));
if (client == null)

View File

@@ -1,165 +1,165 @@
/**
* Copyright (c) 2008, Contributors. All rights reserved.
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of the Organizations nor the names of Individual
* Contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Communications.Services;
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.Communications.REST;
using OpenMetaverse.StructuredData;
namespace OpenSim.Region.CoreModules.Hypergrid
{
public class HGStandaloneInventoryModule : IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static bool initialized = false;
private static bool enabled = false;
private bool m_doLookup = false;
Scene m_scene;
HGInventoryService m_inventoryService;
InventoryServiceBase m_inventoryBase;
public bool DoLookup
{
get { return m_doLookup; }
set { m_doLookup = value; }
}
#region IRegionModule interface
public void Initialise(Scene scene, IConfigSource config)
{
if (!initialized)
{
initialized = true;
m_scene = scene;
// This module is only on for standalones
enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false);
}
}
public void PostInitialise()
{
if (enabled)
{
m_log.Info("[HGStandaloneInvModule]: Starting...");
//m_inventoryService = new InventoryService(m_scene);
m_inventoryBase = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService;
m_inventoryService = new HGInventoryService(m_inventoryBase,
((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin,
(UserManagerBase)m_scene.CommsManager.UserService, m_scene.CommsManager.HttpServer,
m_scene.CommsManager.NetworkServersInfo.InventoryURL);
AddHttpHandlers(m_scene.CommsManager.HttpServer);
m_inventoryService.AddHttpHandlers();
}
}
public void Close()
{
}
public string Name
{
get { return "HGStandaloneInventoryModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
public virtual void AddHttpHandlers(IHttpServer httpServer)
{
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
"POST", "/GetInventory/", m_inventoryService.GetUserInventory, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/NewFolder/", m_inventoryBase.AddFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/UpdateFolder/", m_inventoryBase.UpdateFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/MoveFolder/", m_inventoryBase.MoveFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/PurgeFolder/", m_inventoryBase.PurgeFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/NewItem/", m_inventoryBase.AddItem, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/DeleteItem/", m_inventoryBase.DeleteItem, CheckAuthSession));
}
/// <summary>
/// Check that the source of an inventory request for a particular agent is a current session belonging to
/// that agent.
/// </summary>
/// <param name="session_id"></param>
/// <param name="avatar_id"></param>
/// <returns></returns>
public bool CheckAuthSession(string session_id, string avatar_id)
{
return true;
}
}
}
/**
* Copyright (c) 2008, Contributors. All rights reserved.
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of the Organizations nor the names of Individual
* Contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Communications.Services;
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.Communications.REST;
using OpenMetaverse.StructuredData;
namespace OpenSim.Region.CoreModules.Hypergrid
{
public class HGStandaloneInventoryModule : IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static bool initialized = false;
private static bool enabled = false;
private bool m_doLookup = false;
Scene m_scene;
HGInventoryService m_inventoryService;
InventoryServiceBase m_inventoryBase;
public bool DoLookup
{
get { return m_doLookup; }
set { m_doLookup = value; }
}
#region IRegionModule interface
public void Initialise(Scene scene, IConfigSource config)
{
if (!initialized)
{
initialized = true;
m_scene = scene;
// This module is only on for standalones
enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false);
}
}
public void PostInitialise()
{
if (enabled)
{
m_log.Info("[HGStandaloneInvModule]: Starting...");
//m_inventoryService = new InventoryService(m_scene);
m_inventoryBase = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService;
m_inventoryService = new HGInventoryService(m_inventoryBase,
((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin,
(UserManagerBase)m_scene.CommsManager.UserService, m_scene.CommsManager.HttpServer,
m_scene.CommsManager.NetworkServersInfo.InventoryURL);
AddHttpHandlers(m_scene.CommsManager.HttpServer);
m_inventoryService.AddHttpHandlers();
}
}
public void Close()
{
}
public string Name
{
get { return "HGStandaloneInventoryModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
public virtual void AddHttpHandlers(IHttpServer httpServer)
{
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
"POST", "/GetInventory/", m_inventoryService.GetUserInventory, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/NewFolder/", m_inventoryBase.AddFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/UpdateFolder/", m_inventoryBase.UpdateFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/MoveFolder/", m_inventoryBase.MoveFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/PurgeFolder/", m_inventoryBase.PurgeFolder, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/NewItem/", m_inventoryBase.AddItem, CheckAuthSession));
httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/DeleteItem/", m_inventoryBase.DeleteItem, CheckAuthSession));
}
/// <summary>
/// Check that the source of an inventory request for a particular agent is a current session belonging to
/// that agent.
/// </summary>
/// <param name="session_id"></param>
/// <param name="avatar_id"></param>
/// <returns></returns>
public bool CheckAuthSession(string session_id, string avatar_id)
{
return true;
}
}
}

View File

@@ -1,253 +1,253 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text.RegularExpressions;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Services;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Framework.Servers.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.Hypergrid
{
public class HGStandaloneLoginModule : IRegionModule, ILoginServiceToRegionsConnector
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected List<Scene> m_scenes = new List<Scene>();
protected Scene m_firstScene;
protected bool m_enabled = false; // Module is only enabled if running in standalone mode
public bool RegionLoginsEnabled
{
get
{
if (m_firstScene != null)
{
return m_firstScene.CommsManager.GridService.RegionLoginsEnabled;
}
else
{
return false;
}
}
}
protected HGLoginAuthService m_loginService;
#region IRegionModule Members
public void Initialise(Scene scene, IConfigSource source)
{
if (m_firstScene == null)
{
m_firstScene = scene;
IConfig startupConfig = source.Configs["Startup"];
if (startupConfig != null)
{
m_enabled = !startupConfig.GetBoolean("gridmode", false);
}
if (m_enabled)
{
m_log.Debug("[HGLogin] HGlogin module enabled");
bool authenticate = true;
string welcomeMessage = "Welcome to OpenSim";
IConfig standaloneConfig = source.Configs["StandAlone"];
if (standaloneConfig != null)
{
authenticate = standaloneConfig.GetBoolean("accounts_authenticate", true);
welcomeMessage = standaloneConfig.GetString("welcome_message");
}
//TODO: fix casting.
LibraryRootFolder rootFolder = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder;
IHttpServer httpServer = m_firstScene.CommsManager.HttpServer;
//TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference
m_loginService = new HGLoginAuthService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this);
httpServer.AddXmlRPCHandler("hg_login", m_loginService.XmlRpcLoginMethod);
httpServer.AddXmlRPCHandler("hg_new_auth_key", m_loginService.XmlRpcGenerateKeyMethod);
httpServer.AddXmlRPCHandler("hg_verify_auth_key", m_loginService.XmlRpcVerifyKeyMethod);
}
}
if (m_enabled)
{
AddScene(scene);
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "HGStandaloneLoginModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
protected void AddScene(Scene scene)
{
lock (m_scenes)
{
if (!m_scenes.Contains(scene))
{
m_scenes.Add(scene);
}
}
}
public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent)
{
return true;
}
public void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message)
{
Scene scene;
if (TryGetRegion(regionHandle, out scene))
{
scene.HandleLogOffUserFromGrid(AvatarID, RegionSecret, message);
}
}
public RegionInfo RequestNeighbourInfo(ulong regionhandle)
{
Scene scene;
if (TryGetRegion(regionhandle, out scene))
{
return scene.RegionInfo;
}
return null;
}
public RegionInfo RequestClosestRegion(string region)
{
Scene scene;
if (TryGetRegion(region, out scene))
{
return scene.RegionInfo;
}
return null;
}
public RegionInfo RequestNeighbourInfo(UUID regionID)
{
Scene scene;
if (TryGetRegion(regionID, out scene))
{
return scene.RegionInfo;
}
return null;
}
protected bool TryGetRegion(ulong regionHandle, out Scene scene)
{
lock (m_scenes)
{
foreach (Scene nextScene in m_scenes)
{
if (nextScene.RegionInfo.RegionHandle == regionHandle)
{
scene = nextScene;
return true;
}
}
}
scene = null;
return false;
}
protected bool TryGetRegion(UUID regionID, out Scene scene)
{
lock (m_scenes)
{
foreach (Scene nextScene in m_scenes)
{
if (nextScene.RegionInfo.RegionID == regionID)
{
scene = nextScene;
return true;
}
}
}
scene = null;
return false;
}
protected bool TryGetRegion(string regionName, out Scene scene)
{
lock (m_scenes)
{
foreach (Scene nextScene in m_scenes)
{
if (nextScene.RegionInfo.RegionName == regionName)
{
scene = nextScene;
return true;
}
}
}
scene = null;
return false;
}
}
}
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text.RegularExpressions;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Services;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Framework.Servers.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.Hypergrid
{
public class HGStandaloneLoginModule : IRegionModule, ILoginServiceToRegionsConnector
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected List<Scene> m_scenes = new List<Scene>();
protected Scene m_firstScene;
protected bool m_enabled = false; // Module is only enabled if running in standalone mode
public bool RegionLoginsEnabled
{
get
{
if (m_firstScene != null)
{
return m_firstScene.CommsManager.GridService.RegionLoginsEnabled;
}
else
{
return false;
}
}
}
protected HGLoginAuthService m_loginService;
#region IRegionModule Members
public void Initialise(Scene scene, IConfigSource source)
{
if (m_firstScene == null)
{
m_firstScene = scene;
IConfig startupConfig = source.Configs["Startup"];
if (startupConfig != null)
{
m_enabled = !startupConfig.GetBoolean("gridmode", false);
}
if (m_enabled)
{
m_log.Debug("[HGLogin] HGlogin module enabled");
bool authenticate = true;
string welcomeMessage = "Welcome to OpenSim";
IConfig standaloneConfig = source.Configs["StandAlone"];
if (standaloneConfig != null)
{
authenticate = standaloneConfig.GetBoolean("accounts_authenticate", true);
welcomeMessage = standaloneConfig.GetString("welcome_message");
}
//TODO: fix casting.
LibraryRootFolder rootFolder = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder;
IHttpServer httpServer = m_firstScene.CommsManager.HttpServer;
//TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference
m_loginService = new HGLoginAuthService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this);
httpServer.AddXmlRPCHandler("hg_login", m_loginService.XmlRpcLoginMethod);
httpServer.AddXmlRPCHandler("hg_new_auth_key", m_loginService.XmlRpcGenerateKeyMethod);
httpServer.AddXmlRPCHandler("hg_verify_auth_key", m_loginService.XmlRpcVerifyKeyMethod);
}
}
if (m_enabled)
{
AddScene(scene);
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "HGStandaloneLoginModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
protected void AddScene(Scene scene)
{
lock (m_scenes)
{
if (!m_scenes.Contains(scene))
{
m_scenes.Add(scene);
}
}
}
public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent)
{
return true;
}
public void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message)
{
Scene scene;
if (TryGetRegion(regionHandle, out scene))
{
scene.HandleLogOffUserFromGrid(AvatarID, RegionSecret, message);
}
}
public RegionInfo RequestNeighbourInfo(ulong regionhandle)
{
Scene scene;
if (TryGetRegion(regionhandle, out scene))
{
return scene.RegionInfo;
}
return null;
}
public RegionInfo RequestClosestRegion(string region)
{
Scene scene;
if (TryGetRegion(region, out scene))
{
return scene.RegionInfo;
}
return null;
}
public RegionInfo RequestNeighbourInfo(UUID regionID)
{
Scene scene;
if (TryGetRegion(regionID, out scene))
{
return scene.RegionInfo;
}
return null;
}
protected bool TryGetRegion(ulong regionHandle, out Scene scene)
{
lock (m_scenes)
{
foreach (Scene nextScene in m_scenes)
{
if (nextScene.RegionInfo.RegionHandle == regionHandle)
{
scene = nextScene;
return true;
}
}
}
scene = null;
return false;
}
protected bool TryGetRegion(UUID regionID, out Scene scene)
{
lock (m_scenes)
{
foreach (Scene nextScene in m_scenes)
{
if (nextScene.RegionInfo.RegionID == regionID)
{
scene = nextScene;
return true;
}
}
}
scene = null;
return false;
}
protected bool TryGetRegion(string regionName, out Scene scene)
{
lock (m_scenes)
{
foreach (Scene nextScene in m_scenes)
{
if (nextScene.RegionInfo.RegionName == regionName)
{
scene = nextScene;
return true;
}
}
}
scene = null;
return false;
}
}
}

View File

@@ -66,18 +66,17 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
/// <param name="data"></param>
public void ReturnData(UUID id, byte[] data)
{
DynamicTextureUpdater updater = null;
DynamicTextureUpdater updater = null;
lock(Updaters)
lock (Updaters)
{
if (Updaters.ContainsKey(id))
{
updater = Updaters[id];
if (Updaters.ContainsKey(id))
{
updater = Updaters[id];
}
}
if(updater != null)
if (updater != null)
{
if (RegisteredScenes.ContainsKey(updater.SimUUID))
{
@@ -86,27 +85,26 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
}
}
if(updater.UpdateTimer == 0)
{
lock(Updaters)
{
if (!Updaters.ContainsKey(updater.UpdaterID))
{
Updaters.Remove(updater.UpdaterID);
}
}
}
if (updater.UpdateTimer == 0)
{
lock (Updaters)
{
if (!Updaters.ContainsKey(updater.UpdaterID))
{
Updaters.Remove(updater.UpdaterID);
}
}
}
}
public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
string extraParams, int updateTimer)
string extraParams, int updateTimer)
{
return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255);
}
public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
{
if (RenderPlugins.ContainsKey(contentType))
{
@@ -123,12 +121,12 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
updater.BlendWithOldTexture = SetBlending;
updater.FrontAlpha = AlphaValue;
lock(Updaters)
lock (Updaters)
{
if (!Updaters.ContainsKey(updater.UpdaterID))
{
Updaters.Add(updater.UpdaterID, updater);
}
if (!Updaters.ContainsKey(updater.UpdaterID))
{
Updaters.Add(updater.UpdaterID, updater);
}
}
RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams);
@@ -138,13 +136,13 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
}
public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
string extraParams, int updateTimer)
string extraParams, int updateTimer)
{
return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255);
}
public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
{
if (RenderPlugins.ContainsKey(contentType))
{
@@ -159,12 +157,12 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
updater.BlendWithOldTexture = SetBlending;
updater.FrontAlpha = AlphaValue;
lock(Updaters)
lock (Updaters)
{
if (!Updaters.ContainsKey(updater.UpdaterID))
{
Updaters.Add(updater.UpdaterID, updater);
}
if (!Updaters.ContainsKey(updater.UpdaterID))
{
Updaters.Add(updater.UpdaterID, updater);
}
}
RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams);
@@ -173,7 +171,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
return UUID.Zero;
}
public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize,
out double xSize, out double ySize)
{
@@ -307,7 +304,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
part.ScheduleFullUpdate();
scene.CommsManager.AssetCache.ExpireAsset(oldID);
}
private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha)