Merge branch 'master' into careminster

This commit is contained in:
Melanie
2013-02-26 13:34:20 +00:00
19 changed files with 762 additions and 321 deletions

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@@ -1,211 +1,228 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework.Monitoring
{
// Create a time histogram of events. The histogram is built in a wrap-around
// array of equally distributed buckets.
// For instance, a minute long histogram of second sized buckets would be:
// new EventHistogram(60, 1000)
public class EventHistogram
{
private int m_timeBase;
private int m_numBuckets;
private int m_bucketMilliseconds;
private int m_lastBucket;
private int m_totalHistogramMilliseconds;
private long[] m_histogram;
private object histoLock = new object();
public EventHistogram(int numberOfBuckets, int millisecondsPerBucket)
{
m_numBuckets = numberOfBuckets;
m_bucketMilliseconds = millisecondsPerBucket;
m_totalHistogramMilliseconds = m_numBuckets * m_bucketMilliseconds;
m_histogram = new long[m_numBuckets];
Zero();
m_lastBucket = 0;
m_timeBase = Util.EnvironmentTickCount();
}
public void Event()
{
this.Event(1);
}
// Record an event at time 'now' in the histogram.
public void Event(int cnt)
{
lock (histoLock)
{
// The time as displaced from the base of the histogram
int bucketTime = Util.EnvironmentTickCountSubtract(m_timeBase);
// If more than the total time of the histogram, we just start over
if (bucketTime > m_totalHistogramMilliseconds)
{
Zero();
m_lastBucket = 0;
m_timeBase = Util.EnvironmentTickCount();
}
else
{
// To which bucket should we add this event?
int bucket = bucketTime / m_bucketMilliseconds;
// Advance m_lastBucket to the new bucket. Zero any buckets skipped over.
while (bucket != m_lastBucket)
{
// Zero from just after the last bucket to the new bucket or the end
for (int jj = m_lastBucket + 1; jj <= Math.Min(bucket, m_numBuckets - 1); jj++)
{
m_histogram[jj] = 0;
}
m_lastBucket = bucket;
// If the new bucket is off the end, wrap around to the beginning
if (bucket > m_numBuckets)
{
bucket -= m_numBuckets;
m_lastBucket = 0;
m_histogram[m_lastBucket] = 0;
m_timeBase += m_totalHistogramMilliseconds;
}
}
}
m_histogram[m_lastBucket] += cnt;
}
}
// Get a copy of the current histogram
public long[] GetHistogram()
{
long[] ret = new long[m_numBuckets];
lock (histoLock)
{
int indx = m_lastBucket + 1;
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
{
if (indx >= m_numBuckets)
indx = 0;
ret[ii] = m_histogram[indx];
}
}
return ret;
}
// Get a copy of the current histogram
public OSDArray GetHistogramAsOSDArray()
{
OSDArray ret = new OSDArray(m_numBuckets);
lock (histoLock)
{
int indx = m_lastBucket + 1;
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
{
if (indx >= m_numBuckets)
indx = 0;
ret[ii] = OSD.FromLong(m_histogram[indx]);
}
}
return ret;
}
// Zero out the histogram
public void Zero()
{
lock (histoLock)
{
for (int ii = 0; ii < m_numBuckets; ii++)
m_histogram[ii] = 0;
}
}
}
// A statistic that wraps a counter.
// Built this way mostly so histograms and history can be created.
public class CounterStat : Stat
{
private SortedDictionary<string, EventHistogram> m_histograms;
private object counterLock = new object();
public CounterStat(
string shortName,
string name,
string description,
string unitName,
string category,
string container,
StatVerbosity verbosity)
: base(shortName, name, description, unitName, category, container, StatType.Push, null, verbosity)
{
m_histograms = new SortedDictionary<string, EventHistogram>();
}
// Histograms are presumably added at intialization time and the list does not change thereafter.
// Thus no locking of the histogram list.
public void AddHistogram(string histoName, EventHistogram histo)
{
m_histograms.Add(histoName, histo);
}
public delegate void ProcessHistogram(string name, EventHistogram histo);
public void ForEachHistogram(ProcessHistogram process)
{
foreach (KeyValuePair<string, EventHistogram> kvp in m_histograms)
{
process(kvp.Key, kvp.Value);
}
}
public void Event()
{
this.Event(1);
}
// Count the underlying counter.
public void Event(int cnt)
{
lock (counterLock)
{
base.Value += cnt;
foreach (EventHistogram histo in m_histograms.Values)
{
histo.Event(cnt);
}
}
}
}
}
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework.Monitoring
{
// Create a time histogram of events. The histogram is built in a wrap-around
// array of equally distributed buckets.
// For instance, a minute long histogram of second sized buckets would be:
// new EventHistogram(60, 1000)
public class EventHistogram
{
private int m_timeBase;
private int m_numBuckets;
private int m_bucketMilliseconds;
private int m_lastBucket;
private int m_totalHistogramMilliseconds;
private long[] m_histogram;
private object histoLock = new object();
public EventHistogram(int numberOfBuckets, int millisecondsPerBucket)
{
m_numBuckets = numberOfBuckets;
m_bucketMilliseconds = millisecondsPerBucket;
m_totalHistogramMilliseconds = m_numBuckets * m_bucketMilliseconds;
m_histogram = new long[m_numBuckets];
Zero();
m_lastBucket = 0;
m_timeBase = Util.EnvironmentTickCount();
}
public void Event()
{
this.Event(1);
}
// Record an event at time 'now' in the histogram.
public void Event(int cnt)
{
lock (histoLock)
{
// The time as displaced from the base of the histogram
int bucketTime = Util.EnvironmentTickCountSubtract(m_timeBase);
// If more than the total time of the histogram, we just start over
if (bucketTime > m_totalHistogramMilliseconds)
{
Zero();
m_lastBucket = 0;
m_timeBase = Util.EnvironmentTickCount();
}
else
{
// To which bucket should we add this event?
int bucket = bucketTime / m_bucketMilliseconds;
// Advance m_lastBucket to the new bucket. Zero any buckets skipped over.
while (bucket != m_lastBucket)
{
// Zero from just after the last bucket to the new bucket or the end
for (int jj = m_lastBucket + 1; jj <= Math.Min(bucket, m_numBuckets - 1); jj++)
{
m_histogram[jj] = 0;
}
m_lastBucket = bucket;
// If the new bucket is off the end, wrap around to the beginning
if (bucket > m_numBuckets)
{
bucket -= m_numBuckets;
m_lastBucket = 0;
m_histogram[m_lastBucket] = 0;
m_timeBase += m_totalHistogramMilliseconds;
}
}
}
m_histogram[m_lastBucket] += cnt;
}
}
// Get a copy of the current histogram
public long[] GetHistogram()
{
long[] ret = new long[m_numBuckets];
lock (histoLock)
{
int indx = m_lastBucket + 1;
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
{
if (indx >= m_numBuckets)
indx = 0;
ret[ii] = m_histogram[indx];
}
}
return ret;
}
public OSDMap GetHistogramAsOSDMap()
{
OSDMap ret = new OSDMap();
ret.Add("Buckets", OSD.FromInteger(m_numBuckets));
ret.Add("BucketMilliseconds", OSD.FromInteger(m_bucketMilliseconds));
ret.Add("TotalMilliseconds", OSD.FromInteger(m_totalHistogramMilliseconds));
// Compute a number for the first bucket in the histogram.
// This will allow readers to know how this histogram relates to any previously read histogram.
int baseBucketNum = (m_timeBase / m_bucketMilliseconds) + m_lastBucket + 1;
ret.Add("BaseNumber", OSD.FromInteger(baseBucketNum));
ret.Add("Values", GetHistogramAsOSDArray());
return ret;
}
// Get a copy of the current histogram
public OSDArray GetHistogramAsOSDArray()
{
OSDArray ret = new OSDArray(m_numBuckets);
lock (histoLock)
{
int indx = m_lastBucket + 1;
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
{
if (indx >= m_numBuckets)
indx = 0;
ret[ii] = OSD.FromLong(m_histogram[indx]);
}
}
return ret;
}
// Zero out the histogram
public void Zero()
{
lock (histoLock)
{
for (int ii = 0; ii < m_numBuckets; ii++)
m_histogram[ii] = 0;
}
}
}
// A statistic that wraps a counter.
// Built this way mostly so histograms and history can be created.
public class CounterStat : Stat
{
private SortedDictionary<string, EventHistogram> m_histograms;
private object counterLock = new object();
public CounterStat(
string shortName,
string name,
string description,
string unitName,
string category,
string container,
StatVerbosity verbosity)
: base(shortName, name, description, unitName, category, container, StatType.Push, null, verbosity)
{
m_histograms = new SortedDictionary<string, EventHistogram>();
}
// Histograms are presumably added at intialization time and the list does not change thereafter.
// Thus no locking of the histogram list.
public void AddHistogram(string histoName, EventHistogram histo)
{
m_histograms.Add(histoName, histo);
}
public delegate void ProcessHistogram(string name, EventHistogram histo);
public void ForEachHistogram(ProcessHistogram process)
{
foreach (KeyValuePair<string, EventHistogram> kvp in m_histograms)
{
process(kvp.Key, kvp.Value);
}
}
public void Event()
{
this.Event(1);
}
// Count the underlying counter.
public void Event(int cnt)
{
lock (counterLock)
{
base.Value += cnt;
foreach (EventHistogram histo in m_histograms.Values)
{
histo.Event(cnt);
}
}
}
}
}

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@@ -211,7 +211,7 @@ namespace OpenSim.Framework.Monitoring
public virtual string ToConsoleString()
{
StringBuilder sb = new StringBuilder();
sb.AppendFormat("{0}.{1}.{2} : {3}{4}", Category, Container, ShortName, Value, UnitName);
sb.AppendFormat("{0}.{1}.{2} : {3} {4}", Category, Container, ShortName, Value, UnitName);
AppendMeasuresOfInterest(sb);

View File

@@ -85,6 +85,7 @@ namespace OpenSim.Framework.Monitoring
if (cmd.Length > 2)
{
var categoryName = cmd[2];
var containerName = cmd.Length > 3 ? cmd[3] : String.Empty;
if (categoryName == AllSubCommand)
{
@@ -108,7 +109,20 @@ namespace OpenSim.Framework.Monitoring
}
else
{
OutputCategoryStatsToConsole(con, category);
if (String.IsNullOrEmpty(containerName))
OutputCategoryStatsToConsole(con, category);
else
{
SortedDictionary<string, Stat> container;
if (category.TryGetValue(containerName, out container))
{
OutputContainerStatsToConsole(con, container);
}
else
{
con.OutputFormat("No such container {0} in category {1}", containerName, categoryName);
}
}
}
}
}
@@ -124,10 +138,15 @@ namespace OpenSim.Framework.Monitoring
{
foreach (var container in category.Values)
{
foreach (Stat stat in container.Values)
{
con.Output(stat.ToConsoleString());
}
OutputContainerStatsToConsole(con, container);
}
}
private static void OutputContainerStatsToConsole( ICommandConsole con, SortedDictionary<string, Stat> container)
{
foreach (Stat stat in container.Values)
{
con.Output(stat.ToConsoleString());
}
}

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@@ -929,7 +929,25 @@ namespace OpenSim.Framework
/// <returns></returns>
public static T GetConfigVarFromSections<T>(IConfigSource config, string varname, string[] sections)
{
object val = default(T);
return GetConfigVarFromSections<T>(config, varname, sections, default(T));
}
/// <summary>
/// Gets the value of a configuration variable by looking into
/// multiple sections in order. The latter sections overwrite
/// any values previously found.
/// </summary>
/// <remarks>
/// If no value is found then the given default value is returned
/// </remarks>
/// <typeparam name="T">Type of the variable</typeparam>
/// <param name="config">The configuration object</param>
/// <param name="varname">The configuration variable</param>
/// <param name="sections">Ordered sequence of sections to look at</param>
/// <param name="val">Default value</param>
/// <returns></returns>
public static T GetConfigVarFromSections<T>(IConfigSource config, string varname, string[] sections, object val)
{
foreach (string section in sections)
{
IConfig cnf = config.Configs[section];
@@ -937,11 +955,7 @@ namespace OpenSim.Framework
continue;
if (typeof(T) == typeof(String))
{
if (val == null) // no null strings, please
val = string.Empty;
val = cnf.GetString(varname, (string)val);
}
else if (typeof(T) == typeof(Boolean))
val = cnf.GetBoolean(varname, (bool)val);
else if (typeof(T) == typeof(Int32))
@@ -949,8 +963,9 @@ namespace OpenSim.Framework
else if (typeof(T) == typeof(float))
val = cnf.GetFloat(varname, (int)val);
else
m_log.WarnFormat("[UTIL]: Unhandled type {0}", typeof(T));
m_log.ErrorFormat("[UTIL]: Unhandled type {0}", typeof(T));
}
return (T)val;
}