mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
Merge branch 'master' into careminster
This commit is contained in:
@@ -280,32 +280,6 @@
|
||||
|
||||
DefaultScriptEngine = "XEngine"
|
||||
|
||||
; ##
|
||||
; ## WORLD MAP
|
||||
; ##
|
||||
|
||||
;WorldMapModule = "WorldMap"
|
||||
;MapImageModule = "MapImageModule"
|
||||
|
||||
; World map blacklist timeout in seconds
|
||||
;BlacklistTimeout = 600
|
||||
|
||||
; Set to false to not generate any maptiles
|
||||
;GenerateMaptiles = true
|
||||
|
||||
; Refresh (in seconds) the map tile periodically
|
||||
;MaptileRefresh = 0
|
||||
|
||||
; If not generating maptiles, use this static texture asset ID
|
||||
;MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"
|
||||
|
||||
; Draw objects on maptile. This step might take a long time if you've got a large number of
|
||||
; objects, so you can turn it off here if you'd like.
|
||||
DrawPrimOnMapTile = true
|
||||
|
||||
; Use terrain texture for maptiles if true, use shaded green if false
|
||||
TextureOnMapTile = true
|
||||
|
||||
; ##
|
||||
; ## EMAIL MODULE
|
||||
; ##
|
||||
@@ -343,6 +317,30 @@
|
||||
UseTrashOnDelete = True
|
||||
|
||||
|
||||
[Map]
|
||||
;WorldMapModule = "WorldMap"
|
||||
;MapImageModule = "MapImageModule"
|
||||
|
||||
; World map blacklist timeout in seconds
|
||||
;BlacklistTimeout = 600
|
||||
|
||||
; Set to false to not generate any maptiles
|
||||
;GenerateMaptiles = true
|
||||
|
||||
; Refresh (in seconds) the map tile periodically
|
||||
;MaptileRefresh = 0
|
||||
|
||||
; If not generating maptiles, use this static texture asset ID
|
||||
;MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"
|
||||
|
||||
; Draw objects on maptile. This step might take a long time if you've got a large number of
|
||||
; objects, so you can turn it off here if you'd like.
|
||||
DrawPrimOnMapTile = true
|
||||
|
||||
; Use terrain texture for maptiles if true, use shaded green if false
|
||||
TextureOnMapTile = true
|
||||
|
||||
|
||||
[RegionReady]
|
||||
; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled
|
||||
enabled = true
|
||||
|
||||
Reference in New Issue
Block a user