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Thank you, idb, for a patch that implements the stubs for llGetAgentLanguage()
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@@ -4508,6 +4508,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return 0;
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}
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public LSL_String llGetAgentLanguage(string id)
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llGetAgentLanguage");
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return "";
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}
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public void llAdjustSoundVolume(double volume)
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{
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m_host.AddScriptLPS(1);
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