Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
This commit is contained in:
Melanie
2012-02-05 20:58:04 +00:00
7 changed files with 12 additions and 12 deletions

View File

@@ -1192,7 +1192,8 @@ namespace OpenSim.Region.CoreModules.World.Land
foreach (LandAccessEntry entry in delete)
LandData.ParcelAccessList.Remove(entry);
m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this);
if (delete.Count > 0)
m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this);
}
}
}

View File

@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
/// <returns></returns>
public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
{
m_log.DebugFormat("[WORLD MAP]: MapLayer Request in region: {0}", m_scene.RegionInfo.RegionName);
// m_log.DebugFormat("[WORLD MAP]: MapLayer Request in region: {0}", m_scene.RegionInfo.RegionName);
LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
return mapResponse;
@@ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags,
uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
{
m_log.DebugFormat("[WORLD MAP]: Handle MapItem request {0} {1}", regionhandle, itemtype);
// m_log.DebugFormat("[WORLD MAP]: Handle MapItem request {0} {1}", regionhandle, itemtype);
lock (m_rootAgents)
{