LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.

This commit is contained in:
Tedd Hansen
2007-08-18 20:53:13 +00:00
parent 1d41fd4984
commit 551f2af39f
8 changed files with 341 additions and 279 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
//ads.ApplicationName = "DotNetScriptEngine";
//ads.DynamicBase = ads.ApplicationBase;
Console.WriteLine("AppDomain BaseDirectory: " + ads.ApplicationBase);
//Console.WriteLine("AppDomain BaseDirectory: " + ads.ApplicationBase);
ads.DisallowBindingRedirects = false;
ads.DisallowCodeDownload = true;
ads.ShadowCopyFiles = "true";
@@ -95,13 +95,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
}
Console.WriteLine("Assembly file: " + this.GetType().Assembly.CodeBase);
Console.WriteLine("Assembly name: " + this.GetType().ToString());
//Console.WriteLine("Assembly file: " + this.GetType().Assembly.CodeBase);
//Console.WriteLine("Assembly name: " + this.GetType().ToString());
//AD.CreateInstanceFrom(this.GetType().Assembly.CodeBase, "OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine");
//AD.Load(this.GetType().Assembly.CodeBase);
Console.WriteLine("Done preparing new appdomain.");
Console.WriteLine("Done preparing new AppDomain.");
return AD;
}