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LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
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@@ -71,7 +71,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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//ads.ApplicationName = "DotNetScriptEngine";
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//ads.DynamicBase = ads.ApplicationBase;
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Console.WriteLine("AppDomain BaseDirectory: " + ads.ApplicationBase);
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//Console.WriteLine("AppDomain BaseDirectory: " + ads.ApplicationBase);
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ads.DisallowBindingRedirects = false;
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ads.DisallowCodeDownload = true;
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ads.ShadowCopyFiles = "true";
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@@ -95,13 +95,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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}
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Console.WriteLine("Assembly file: " + this.GetType().Assembly.CodeBase);
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Console.WriteLine("Assembly name: " + this.GetType().ToString());
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//Console.WriteLine("Assembly file: " + this.GetType().Assembly.CodeBase);
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//Console.WriteLine("Assembly name: " + this.GetType().ToString());
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//AD.CreateInstanceFrom(this.GetType().Assembly.CodeBase, "OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine");
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//AD.Load(this.GetType().Assembly.CodeBase);
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Console.WriteLine("Done preparing new appdomain.");
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Console.WriteLine("Done preparing new AppDomain.");
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return AD;
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}
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