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Thank you, salahazar, for a patch that corrects the behavior of
llDetectedLink(). Also a small refactor to remove an interface member from IScriptEngine.
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@@ -38,12 +38,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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public interface RemoteEvents
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{
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void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
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void touch_start(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient);
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void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez);
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void OnRemoveScript(uint localID, LLUUID itemID);
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void state_exit(uint localID);
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void touch(uint localID, LLUUID itemID);
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void touch_end(uint localID, LLUUID itemID);
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void touch(uint localID, uint originalID, LLUUID itemID);
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void touch_end(uint localID, uint originalID, LLUUID itemID);
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void collision_start(uint localID, ColliderArgs col);
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void collision(uint localID, ColliderArgs col);
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void collision_end(uint localID, ColliderArgs col);
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