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* minor: remove some old logging messages
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@@ -1791,7 +1791,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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bulkUpdate.AgentData.TransactionID = transactionId;
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bulkUpdate.FolderData = folderDataBlocks.ToArray();
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Console.WriteLine("SendBulkUpdateInventory :" + bulkUpdate);
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//Console.WriteLine("SendBulkUpdateInventory :" + bulkUpdate);
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OutPacket(bulkUpdate, ThrottleOutPacketType.Asset);
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}
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}
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@@ -1834,7 +1834,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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items.RemoveAt(items.Count - 1);
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}
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Console.WriteLine("SendBulkUpdateInventoryRecursive :" + bulkUpdate);
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//Console.WriteLine("SendBulkUpdateInventoryRecursive :" + bulkUpdate);
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OutPacket(bulkUpdate, ThrottleOutPacketType.Asset);
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folderDataBlocks = new List<BulkUpdateInventoryPacket.FolderDataBlock>();
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@@ -2525,7 +2525,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return;
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ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach);
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Console.WriteLine("Attach object!");
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// TODO: don't create new blocks if recycling an old packet
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attach.AgentData.AgentID = AgentId;
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attach.AgentData.SessionID = m_sessionId;
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