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* Remove the TransferRequest and hip debugging console output that crept in recently
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@@ -1438,7 +1438,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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part.Shape.FlexiForceY = (float)Force.y;
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part.Shape.FlexiForceZ = (float)Force.z;
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part.Shape.PathCurve = 0x80;
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}
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part.ParentGroup.HasGroupChanged = true;
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@@ -1447,9 +1446,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// <summary>
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/// Set a light point on a part
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///
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/// FIXME: Much of this code should probably be in SceneObjectGroup
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/// </summary>
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/// FIXME: Much of this code should probably be in SceneObjectGroup
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///
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/// <param name="part"></param>
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/// <param name="light"></param>
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/// <param name="color"></param>
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