Merge branch 'melanie'

This commit is contained in:
Melanie Thielker
2017-03-31 14:50:14 +01:00
22 changed files with 12271 additions and 100 deletions

View File

@@ -540,6 +540,9 @@ namespace OpenSim.Region.Framework.Scenes
private Timer m_mapGenerationTimer = new Timer();
private bool m_generateMaptiles;
protected int m_lastHealth = -1;
protected int m_lastUsers = -1;
#endregion Fields
#region Properties
@@ -1212,6 +1215,30 @@ namespace OpenSim.Region.Framework.Scenes
StatsReporter.OnSendStatsResult += SendSimStatsPackets;
StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
IConfig restartConfig = config.Configs["RestartModule"];
if (restartConfig != null)
{
string markerPath = restartConfig.GetString("MarkerPath", String.Empty);
if (markerPath != String.Empty)
{
string path = Path.Combine(markerPath, RegionInfo.RegionID.ToString() + ".started");
try
{
string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString();
FileStream fs = File.Create(path);
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
Byte[] buf = enc.GetBytes(pidstring);
fs.Write(buf, 0, buf.Length);
fs.Close();
}
catch (Exception)
{
}
}
}
StartTimerWatchdog();
}
public Scene(RegionInfo regInfo)
@@ -1482,6 +1509,14 @@ namespace OpenSim.Region.Framework.Scenes
return;
}
IEtcdModule etcd = RequestModuleInterface<IEtcdModule>();
if (etcd != null)
{
etcd.Delete("Health");
etcd.Delete("HealthFlags");
etcd.Delete("RootAgents");
}
m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName);
@@ -1520,6 +1555,8 @@ namespace OpenSim.Region.Framework.Scenes
m_log.Debug("[SCENE]: Persisting changed objects");
Backup(true);
m_log.Debug("[SCENE]: Closing scene");
m_sceneGraph.Close();
base.Close();
@@ -3989,7 +4026,7 @@ namespace OpenSim.Region.Framework.Scenes
if (!LoginsEnabled)
{
reason = "Logins Disabled";
reason = "Logins to this region are disabled";
return false;
}
@@ -5512,23 +5549,24 @@ Label_GroupsDone:
return 0;
}
if ((Util.EnvironmentTickCountSubtract(m_lastFrameTick)) < 1000)
if ((Util.EnvironmentTickCountSubtract(m_lastFrameTick)) < 2000)
{
health+=1;
flags |= 1;
}
if (Util.EnvironmentTickCountSubtract(m_lastIncoming) < 1000)
if (Util.EnvironmentTickCountSubtract(m_lastIncoming) < 2000)
{
health+=1;
flags |= 2;
}
if (Util.EnvironmentTickCountSubtract(m_lastOutgoing) < 1000)
if (Util.EnvironmentTickCountSubtract(m_lastOutgoing) < 2000)
{
health+=1;
flags |= 4;
}
/*
else
{
int pid = System.Diagnostics.Process.GetCurrentProcess().Id;
@@ -5541,6 +5579,7 @@ proc.WaitForExit();
Thread.Sleep(1000);
Environment.Exit(1);
}
*/
if (flags != 7)
return health;
@@ -6305,6 +6344,32 @@ Environment.Exit(1);
public void TimerWatchdog(object sender, ElapsedEventArgs e)
{
CheckHeartbeat();
IEtcdModule etcd = RequestModuleInterface<IEtcdModule>();
int flags;
string message;
if (etcd != null)
{
int health = GetHealth(out flags, out message);
if (health != m_lastHealth)
{
m_lastHealth = health;
etcd.Store("Health", health.ToString(), 300000);
etcd.Store("HealthFlags", flags.ToString(), 300000);
}
int roots = 0;
foreach (ScenePresence sp in GetScenePresences())
if (!sp.IsChildAgent && !sp.IsNPC)
roots++;
if (m_lastUsers != roots)
{
m_lastUsers = roots;
etcd.Store("RootAgents", roots.ToString(), 300000);
}
}
}
/// This method deals with movement when an avatar is automatically moving (but this is distinct from the

View File

@@ -376,6 +376,8 @@ namespace OpenSim.Region.Framework.Scenes
public bool m_dupeInProgress = false;
internal Dictionary<UUID, string> m_savedScriptState;
public UUID MonitoringObject { get; set; }
#region Properties
/// <summary>