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Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Framework.Interfaces.Scripting.
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@@ -44,7 +44,7 @@ using OpenSim.Framework.Communications;
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using OpenSim.Region.Caches;
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using OpenSim.Region.Environment;
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using OpenSim.Framework.Servers;
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using OpenSim.Scripting;
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using OpenSim.Region.Enviorment.Scripting;
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using OpenSim.Region.Capabilities;
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using Caps = OpenSim.Region.Capabilities.Caps;
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@@ -52,7 +52,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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public delegate bool FilterAvatarList(ScenePresence avatar);
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public partial class Scene : SceneBase, ILocalStorageReceiver, IScriptAPI
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public partial class Scene : SceneBase, ILocalStorageReceiver
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{
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protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
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protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars;
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