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https://github.com/opensim/opensim.git
synced 2026-08-07 17:55:48 +08:00
* break out 'xml2' deserialization from sog
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@@ -25,15 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#region Header
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// CMModel.cs
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// User: bongiojp
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//
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//
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#endregion Header
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@@ -45,6 +36,7 @@ using OpenSim;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Region.Physics.Manager;
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using log4net;
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@@ -211,14 +203,15 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
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foreach (string xml in xmllist)
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{
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try{
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temp = new SceneObjectGroup(xml);
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try
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{
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temp = SceneObjectSerializer.FromXml2Format(xml);
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temp.SetScene(scene);
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foreach (SceneObjectPart part in temp.Children.Values)
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part.RegionHandle = scene.RegionInfo.RegionHandle;
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ReplacementList.Add(temp.UUID, (EntityBase)temp);
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}
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catch(Exception e)
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catch (Exception e)
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{
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m_log.Info("[CMMODEL]: Error while creating replacement list for rollback: " + e);
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}
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@@ -25,15 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#region Header
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// ContentManagementEntity.cs
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// User: bongiojp
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//
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//
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#endregion Header
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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@@ -45,6 +36,7 @@ using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Region.Physics.Manager;
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using log4net;
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@@ -87,7 +79,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
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public ContentManagementEntity(string objectXML, Scene scene, bool physics)
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: base(objectXML, scene, false)
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{
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m_UnchangedEntity = new SceneObjectGroup(objectXML);
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m_UnchangedEntity = SceneObjectSerializer.FromXml2Format(objectXML);
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}
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#endregion Constructors
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@@ -25,16 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#region Header
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// MetaEntity.cs
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// User: bongiojp
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//
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// TODO:
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// Create a physics manager to the meta object if there isn't one or the object knows of no scene but the user wants physics enabled.
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#endregion Header
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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@@ -46,6 +36,7 @@ using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Region.Physics.Manager;
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using log4net;
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@@ -98,7 +89,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
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/// </summary>
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public MetaEntity(string objectXML, Scene scene, bool physics)
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{
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m_Entity = new SceneObjectGroup(objectXML);
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m_Entity = SceneObjectSerializer.FromXml2Format(objectXML);
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m_Entity.SetScene(scene);
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Initialize(physics);
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}
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@@ -25,16 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#region Header
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// PointMetaEntity.cs created with MonoDevelop
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// User: bongiojp at 3:03 PM 8/6/2008
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//
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// To change standard headers go to Edit->Preferences->Coding->Standard Headers
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//
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#endregion Header
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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