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Improve reliability of script state saving by covering various saving
and loading scenarios which resulted in loss of continuity on item ids
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@@ -65,6 +65,7 @@ namespace OpenSim.Framework
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private int _permsMask;
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private int _type = 0;
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private UUID _oldID;
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private UUID _loadedID = UUID.Zero;
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private bool _ownerChanged = false;
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@@ -231,6 +232,15 @@ namespace OpenSim.Framework
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}
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}
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public UUID LoadedItemID {
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get {
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return _loadedID;
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}
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set {
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_loadedID = value;
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}
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}
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public UUID LastOwnerID {
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get {
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return _lastOwnerID;
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@@ -347,6 +357,7 @@ namespace OpenSim.Framework
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/// <param name="partID">The new part ID to which this item belongs</param>
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public void ResetIDs(UUID partID)
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{
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LoadedItemID = OldItemID;
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OldItemID = ItemID;
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ItemID = UUID.Random();
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ParentPartID = partID;
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