* Permissions! - You can now only perform certain functions (such as editing other peoples objects) if you have permission to do so.

* Moved OnPermissionError to EventManager - now triggers a standard blue alert.
* Terraforming now requires permission via the permissions manager. [Defaults to admin-only]
* Permissions manager is now substantiated in Scene
* Buttload of new permissions added.
* Estate manager operations now require various levels of permission to operate
* OGS1 now produces 'summary reports' for a commsManager of each scene it maintains connections for. Reduces grid network traffic for ping checks.
* Added new "permissions true" / "permissions false" console command to enable or disable permissions.
This commit is contained in:
Adam Frisby
2007-08-15 14:10:26 +00:00
parent a4fc02d790
commit 5699bb2e64
7 changed files with 208 additions and 47 deletions

View File

@@ -50,6 +50,12 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="west">Distance from the west border where the cursor is located</param>
public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser)
{
// Do a permissions check before allowing terraforming.
// random users are now no longer allowed to terraform
// if permissions are enabled.
if (!PermissionsMngr.CanTerraform(remoteUser.AgentId, new LLVector3(north, west, 0)))
return;
// Shiny.
double size = (double)(1 << brushsize);
@@ -240,15 +246,18 @@ namespace OpenSim.Region.Environment.Scenes
}
if (selectedEnt != null)
{
List<ScenePresence> avatars = this.RequestAvatarList();
foreach (ScenePresence avatar in avatars)
if (PermissionsMngr.CanDeRezObject(simClient.AgentId, selectedEnt.m_uuid))
{
avatar.ControllingClient.SendKillObject(this.m_regionHandle, selectedEnt.LocalId);
}
lock (Entities)
{
Entities.Remove(selectedEnt.m_uuid);
List<ScenePresence> avatars = this.RequestAvatarList();
foreach (ScenePresence avatar in avatars)
{
avatar.ControllingClient.SendKillObject(this.m_regionHandle, selectedEnt.LocalId);
}
lock (Entities)
{
Entities.Remove(selectedEnt.m_uuid);
}
}
}
}
@@ -501,16 +510,19 @@ namespace OpenSim.Region.Environment.Scenes
public void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient)
{
bool hasPrim = false;
foreach (EntityBase ent in Entities.Values)
if (PermissionsMngr.CanEditObject(remoteClient.AgentId, objectID))
{
if (ent is SceneObjectGroup)
bool hasPrim = false;
foreach (EntityBase ent in Entities.Values)
{
hasPrim = ((SceneObjectGroup)ent).HasChildPrim(objectID);
if (hasPrim != false)
if (ent is SceneObjectGroup)
{
((SceneObjectGroup)ent).GrabMovement(offset, pos, remoteClient);
break;
hasPrim = ((SceneObjectGroup)ent).HasChildPrim(objectID);
if (hasPrim != false)
{
((SceneObjectGroup)ent).GrabMovement(offset, pos, remoteClient);
break;
}
}
}
}

View File

@@ -110,6 +110,13 @@ namespace OpenSim.Region.Environment.Scenes
get { return m_scriptManager; }
}
private PermissionManager m_permissionManager;
public PermissionManager PermissionsMngr
{
get { return m_permissionManager; }
}
public Dictionary<LLUUID, SceneObjectGroup> Objects
{
get { return Prims; }
@@ -143,10 +150,13 @@ namespace OpenSim.Region.Environment.Scenes
m_estateManager = new EstateManager(this, m_regInfo);
m_scriptManager = new ScriptManager(this);
m_eventManager = new EventManager();
m_permissionManager = new PermissionManager(this);
m_eventManager.OnParcelPrimCountAdd +=
m_LandManager.addPrimToLandPrimCounts;
m_eventManager.OnPermissionError += SendPermissionAlert;
MainLog.Instance.Verbose("Creating new entitities instance");
Entities = new Dictionary<LLUUID, EntityBase>();
Avatars = new Dictionary<LLUUID, ScenePresence>();
@@ -966,6 +976,12 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region Alert Methods
void SendPermissionAlert(LLUUID user, string reason)
{
SendAlertToUser(user, reason, false);
}
public void SendGeneralAlert(string message)
{
foreach (ScenePresence presence in this.Avatars.Values)

View File

@@ -33,7 +33,16 @@ namespace OpenSim.Region.Environment.Scenes
public event OnShutdownDelegate OnShutdown;
public delegate void ObjectGrabDelegate(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
public delegate void OnPermissionErrorDelegate(LLUUID user, string reason);
public event ObjectGrabDelegate OnObjectGrab;
public event OnPermissionErrorDelegate OnPermissionError;
public void TriggerPermissionError(LLUUID user, string reason)
{
if (OnPermissionError != null)
OnPermissionError(user, reason);
}
public void TriggerOnScriptConsole(string[] args)
{