Merge branch 'master' into careminster

This commit is contained in:
Melanie
2012-12-21 22:13:41 +00:00
10 changed files with 399 additions and 137 deletions

View File

@@ -2431,11 +2431,11 @@ namespace OpenSim.Region.Framework.Scenes
public int GetAxisRotation(int axis)
{
//Cannot use ScriptBaseClass constants as no referance to it currently.
if (axis == 2)//STATUS_ROTATE_X
if (axis == (int)SceneObjectGroup.axisSelect.STATUS_ROTATE_X)
return STATUS_ROTATE_X;
if (axis == 4)//STATUS_ROTATE_Y
if (axis == (int)SceneObjectGroup.axisSelect.STATUS_ROTATE_Y)
return STATUS_ROTATE_Y;
if (axis == 8)//STATUS_ROTATE_Z
if (axis == (int)SceneObjectGroup.axisSelect.STATUS_ROTATE_Z)
return STATUS_ROTATE_Z;
return 0;
@@ -3316,13 +3316,13 @@ namespace OpenSim.Region.Framework.Scenes
ParentGroup.SetAxisRotation(axis, rotate);
//Cannot use ScriptBaseClass constants as no referance to it currently.
if (axis == 2)//STATUS_ROTATE_X
if ((axis & (int)SceneObjectGroup.axisSelect.STATUS_ROTATE_X) != 0)
STATUS_ROTATE_X = rotate;
if (axis == 4)//STATUS_ROTATE_Y
if ((axis & (int)SceneObjectGroup.axisSelect.STATUS_ROTATE_Y) != 0)
STATUS_ROTATE_Y = rotate;
if (axis == 8)//STATUS_ROTATE_Z
if ((axis & (int)SceneObjectGroup.axisSelect.STATUS_ROTATE_Z) != 0)
STATUS_ROTATE_Z = rotate;
}