Remove unimplementated UpdateMovement() methods from SOG, SOP.

SP still has an implementation but this is now just a public method on SP rather than an abstract one in EntityBase.
No point making the code more complex until it actually needs to be,
This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-01 01:26:50 +01:00
parent 42fe774ad1
commit 56dbab35e1
4 changed files with 1 additions and 17 deletions

View File

@@ -1005,13 +1005,6 @@ namespace OpenSim.Region.Framework.Scenes
part.ClearUndoState();
}
public override void UpdateMovement()
{
SceneObjectPart[] parts = m_parts.GetArray();
for (int i = 0; i < parts.Length; i++)
parts[i].UpdateMovement();
}
public ushort GetTimeDilation()
{
return Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f);