diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 33c1c4ec64..c17961b1d4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -4922,7 +4922,7 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter } } - if (applyDynamics && LocalId != ParentGroup.RootPart.LocalId) + if (applyDynamics && LocalId == ParentGroup.RootPart.LocalId) // do independent of isphysical so parameters get setted (at least some) { Velocity = velocity;