Temporary fix for the object taking bug

This commit is contained in:
MW
2007-04-03 13:37:11 +00:00
parent fdc9ed89b4
commit 56e6587c9f
8 changed files with 33 additions and 69 deletions

View File

@@ -51,11 +51,14 @@ namespace OpenSim
public virtual void RegisterClientPacketHandlers()
{
SimClient.AddPacketHandler(PacketType.ModifyLand, _localWorld.ModifyTerrain);
SimClient.AddPacketHandler(PacketType.ChatFromViewer, _localWorld.SimChat);
SimClient.AddPacketHandler(PacketType.RezObject, _localWorld.RezObject);
SimClient.AddPacketHandler(PacketType.DeRezObject, _localWorld.DeRezObject);
SimClient.AddPacketHandler(PacketType.UUIDNameRequest, this.RequestUUIDName);
if (this._localWorld != null)
{
SimClient.AddPacketHandler(PacketType.ModifyLand, _localWorld.ModifyTerrain);
SimClient.AddPacketHandler(PacketType.ChatFromViewer, _localWorld.SimChat);
SimClient.AddPacketHandler(PacketType.RezObject, _localWorld.RezObject);
SimClient.AddPacketHandler(PacketType.DeRezObject, _localWorld.DeRezObject);
SimClient.AddPacketHandler(PacketType.UUIDNameRequest, this.RequestUUIDName);
}
}
#region Client Packet Handlers