Remove Temporary from use to shortcut asset stores. The Local property

differentiates between local & grid storage. The Temporary property just
says that which service handles the it, the asset can be safely removed
in the future.
This commit is contained in:
Mic Bowman
2013-06-10 13:26:19 -07:00
parent 7de0912a97
commit 57141e34bf
4 changed files with 4 additions and 3 deletions

View File

@@ -189,6 +189,7 @@ namespace OpenSim.Capabilities.Handlers
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
m_assetService.Store(newTexture);
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;