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Remove Temporary from use to shortcut asset stores. The Local property
differentiates between local & grid storage. The Temporary property just says that which service handles the it, the asset can be safely removed in the future.
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@@ -189,6 +189,7 @@ namespace OpenSim.Capabilities.Handlers
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newTexture.Flags = AssetFlags.Collectable;
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newTexture.Temporary = true;
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newTexture.Local = true;
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m_assetService.Store(newTexture);
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WriteTextureData(httpRequest, httpResponse, newTexture, format);
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return true;
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