* Store task inventory when an object is taken into agent inventory

* This means that you can take an object from a region and rez it somewhere else, with its inventory intact.
* As for earlier, at this stage only scripts can be placed in inventory
* This isn't an efficient implementation, a better one will probably need to come along soonish
This commit is contained in:
Justin Clarke Casey
2008-01-16 18:35:34 +00:00
parent 795a339af5
commit 57519b6dba
10 changed files with 292 additions and 164 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenSim.Region.Environment.Scenes
m_regInfo.RegionHandle, aPrimNode.OuterXml);
if (newIDS)
{
obj.GenerateNewIDs();
obj.ResetIDs();
}
//if we want this to be a import method then we need new uuids for the object to avoid any clashes
//obj.RegenerateFullIDs();
@@ -189,4 +189,4 @@ namespace OpenSim.Region.Environment.Scenes
file.Close();
}
}
}
}