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Formatting cleanup.
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@@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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double t = map[x, y];
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int index = 0;
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// The lookup table is pre-sorted, so we either find an exact match or
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// The lookup table is pre-sorted, so we either find an exact match or
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// the next closest (smaller) match with a binary search
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index = Array.BinarySearch<HeightmapLookupValue>(LookupHeightTable, new HeightmapLookupValue(0, t));
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if (index < 0)
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