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* Fixed References in Prebuild so the project compiles
* Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
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@@ -29,6 +29,8 @@
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using System;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Grid.ScriptServer;
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using OpenSim.Region.ScriptEngine.DotNetEngine;
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namespace OpenSim.Region.ScriptEngine.RemoteServer
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{
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@@ -39,7 +41,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
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internal class EventManager
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{
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System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject>();
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System.Collections.Generic.Dictionary<uint, RemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject>();
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private ScriptEngine myScriptEngine;
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