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refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule
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@@ -443,9 +443,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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SceneObjectGroup group = GetGroupByPrim(objectLocalID);
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if (group != null)
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{
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m_parentScene.DetachSingleAttachmentToGround(group.UUID, remoteClient);
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}
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m_parentScene.AttachmentsModule.DetachSingleAttachmentToGround(group.UUID, remoteClient);
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}
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protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
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