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https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
change caps get mesh and texture throttle
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@@ -113,7 +113,6 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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s.EventManager.OnRegisterCaps -= RegisterCaps;
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s.EventManager.OnDeregisterCaps -= DeregisterCaps;
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s.EventManager.OnThrottleUpdate -= ThrottleUpdate;
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m_NumberScenes--;
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m_scene = null;
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}
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@@ -129,7 +128,6 @@ namespace OpenSim.Region.ClientStack.Linden
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s.EventManager.OnRegisterCaps += RegisterCaps;
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s.EventManager.OnDeregisterCaps += DeregisterCaps;
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s.EventManager.OnThrottleUpdate += ThrottleUpdate;
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m_NumberScenes++;
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@@ -149,19 +147,6 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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}
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}
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// Now we know when the throttle is changed by the client in the case of a root agent or by a neighbor region in the case of a child agent.
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public void ThrottleUpdate(ScenePresence p)
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{
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byte[] throttles = p.ControllingClient.GetThrottlesPacked(1);
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UUID user = p.UUID;
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int imagethrottle = p.ControllingClient.GetAgentThrottleSilent((int)ThrottleOutPacketType.Texture);
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PollServiceTextureEventArgs args;
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if (m_pollservices.TryGetValue(user,out args))
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{
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args.UpdateThrottle(imagethrottle);
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}
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}
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public void PostInitialise()
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{
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@@ -198,20 +183,27 @@ namespace OpenSim.Region.ClientStack.Linden
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private HashSet<UUID> dropedResponses = new HashSet<UUID>();
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private Scene m_scene;
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private CapsDataThrottler m_throttler;
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private ScenePresence m_presence;
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public PollServiceTextureEventArgs(UUID pId, Scene scene) :
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base(null, "", null, null, null, null, pId, int.MaxValue)
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{
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m_scene = scene;
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m_throttler = new CapsDataThrottler(100000);
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// x is request id, y is userid
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HasEvents = (x, y) =>
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{
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lock (responses)
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{
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bool ret = m_throttler.hasEvents(x, responses);
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return ret;
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APollResponse response;
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if (responses.TryGetValue(x, out response))
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{
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if (m_presence == null)
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m_presence = m_scene.GetScenePresence(pId);
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if (m_presence == null || m_presence.IsDeleted)
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return true;
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return m_presence.CapCanSendAsset(0, response.bytes);
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}
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return false;
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}
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};
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@@ -235,7 +227,6 @@ namespace OpenSim.Region.ClientStack.Linden
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finally
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{
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responses.Remove(x);
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m_throttler.PassTime();
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}
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}
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};
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@@ -260,7 +251,6 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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}
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m_queue.Add(reqinfo);
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m_throttler.PassTime();
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};
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// this should never happen except possible on shutdown
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@@ -346,7 +336,6 @@ namespace OpenSim.Region.ClientStack.Linden
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if(dropedResponses.Contains(requestID))
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{
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dropedResponses.Remove(requestID);
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m_throttler.PassTime();
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return;
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}
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}
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@@ -356,15 +345,6 @@ namespace OpenSim.Region.ClientStack.Linden
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response = response
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};
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}
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m_throttler.PassTime();
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}
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internal void UpdateThrottle(int pimagethrottle)
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{
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int tmp = 2 * pimagethrottle;
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if(tmp < 10000)
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tmp = 10000;
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m_throttler.ThrottleBytes = tmp;
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}
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}
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@@ -437,49 +417,5 @@ namespace OpenSim.Region.ClientStack.Linden
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poolreq.thepoll.Process(poolreq);
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}
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}
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internal sealed class CapsDataThrottler
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{
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private double lastTimeElapsed = 0;
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private volatile int BytesSent = 0;
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public CapsDataThrottler(int pBytes)
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{
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if(pBytes < 10000)
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pBytes = 10000;
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ThrottleBytes = pBytes;
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lastTimeElapsed = Util.GetTimeStamp();
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}
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public bool hasEvents(UUID key, Dictionary<UUID, GetTextureModule.APollResponse> responses)
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{
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PassTime();
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// Note, this is called IN LOCK
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GetTextureModule.APollResponse response;
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if (responses.TryGetValue(key, out response))
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{
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if (response.bytes == 0 || BytesSent <= ThrottleBytes)
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{
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BytesSent += response.bytes;
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return true;
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}
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}
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return false;
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}
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public void PassTime()
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{
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double currenttime = Util.GetTimeStamp();
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double timeElapsed = currenttime - lastTimeElapsed;
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if(timeElapsed < .05)
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return;
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int add = (int)(ThrottleBytes * timeElapsed);
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if (add >= 1000)
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{
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lastTimeElapsed = currenttime;
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BytesSent -= add;
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if (BytesSent < 0) BytesSent = 0;
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}
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}
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public int ThrottleBytes;
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}
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}
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}
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