added some os helper functions for the texture drawing module. see http://opensimulator.org/wiki/OSSL_TextureDrawing for function prototypes and example script. Will expand that page later.

This commit is contained in:
MW
2008-03-15 13:52:57 +00:00
parent c04899b60a
commit 58ce8f3818
3 changed files with 140 additions and 0 deletions

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@@ -650,5 +650,18 @@ namespace OpenSim.Region.ScriptEngine.Common
void osSetParcelMediaURL(string url);
void osSetPrimFloatOnWater(int floatYN);
//texture draw functions
string osMovePen(string drawList, int x, int y);
string osDrawLine(string drawList, int startX, int startY, int endX, int endY);
string osDrawLine(string drawList, int endX, int endY);
string osDrawText(string drawList, string text);
string osDrawEllipse(string drawList, int width, int height);
string osDrawRectangle(string drawList, int width, int height);
string osDrawFilledRectangle(string drawList, int width, int height);
string osSetFontSize(string drawList, int fontSize);
string osSetPenSize(string drawList, int penSize);
string osSetPenColour(string drawList, string colour);
string osDrawImage(string drawList, int width, int height, string imageUrl);
}
}