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Mantis #2142
Thank you, HomerHorwitz, for a patch that fixes landmark teleport and about landmarks with the new OMV types.
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@@ -1111,7 +1111,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land
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{
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// if you do a "About Landmark" on a landmark a second time, the viewer sends the
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// region_handle it got earlier via RegionHandleRequest
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ulong regionHandle = Helpers.BytesToUInt64((byte[])hash["region_handle"]);
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ulong regionHandle = Util.BytesToUInt64Big((byte[])hash["region_handle"]);
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parcelID = Util.BuildFakeParcelID(regionHandle, x, y);
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}
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else if (regionID == m_scene.RegionInfo.RegionID)
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