* working on RegionApplicationBase

* Renamed PhysicsManager to PhysicsPluginManager because it is.
This commit is contained in:
lbsa71
2007-07-16 18:15:54 +00:00
parent 4a17587b8d
commit 58f4d69833
4 changed files with 5 additions and 5 deletions

View File

@@ -50,7 +50,7 @@ namespace SimpleApp
ScenePresence.LoadTextureFile("avatar-texture.dat");
ScenePresence.PhysicsEngineFlying = true;
PhysicsManager physManager = new PhysicsManager();
PhysicsPluginManager physManager = new PhysicsPluginManager();
physManager.LoadPlugins();
UDPServer udpServer = new UDPServer(internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager);