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Update svn properties. Formatting cleanup.
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@@ -130,11 +130,11 @@ namespace OpenSim.Region.Physics.Manager
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IPhysicsPlugin plug =
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(IPhysicsPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Init();
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if(!_PhysPlugins.ContainsKey(plug.GetName()))
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{
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_PhysPlugins.Add(plug.GetName(), plug);
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m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName());
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}
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if (!_PhysPlugins.ContainsKey(plug.GetName()))
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{
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_PhysPlugins.Add(plug.GetName(), plug);
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m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName());
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}
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}
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Type meshTypeInterface = pluginType.GetInterface("IMeshingPlugin", true);
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@@ -143,11 +143,11 @@ namespace OpenSim.Region.Physics.Manager
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{
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IMeshingPlugin plug =
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(IMeshingPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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if(!_MeshPlugins.ContainsKey(plug.GetName()))
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{
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_MeshPlugins.Add(plug.GetName(), plug);
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m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName());
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}
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if (!_MeshPlugins.ContainsKey(plug.GetName()))
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{
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_MeshPlugins.Add(plug.GetName(), plug);
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m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName());
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}
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}
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physTypeInterface = null;
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