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BulletSim: add Bullet HACD library invocation. Turned off by default as not
totally debugged. Updated DLLs and SOs with more debugged HACD library code.
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@@ -316,6 +316,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
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break;
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case "bulletxna":
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ret = new BSAPIXNA(engineName, this);
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BSParam.ShouldUseBulletHACD = false;
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break;
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}
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