do agent crossing async, including QUERYACCESS ( need to check vehicles for

this also ), so it doesn't stop heartbeat
This commit is contained in:
UbitUmarov
2014-10-21 11:57:47 +01:00
parent afa9b4a002
commit 59413adcee
3 changed files with 56 additions and 10 deletions

View File

@@ -36,6 +36,7 @@ using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Interfaces
{
public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version);
public delegate ScenePresence CrossAsyncDelegate(ScenePresence agent, bool isFlying);
public interface IEntityTransferModule
{