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* Added a lot of Glue to help with reporting proper collisions.
* ODE - Fixed the iscolliding property to report a static true when colliding. * Added reporting of collisions to call UpdateMovementAnimations * Added Jump - air animation (with arms outstretched). * Added Fall Animations * ODE - Added a small amount of X, Y motion control while jumping or Falling * ODE - Avatar movement animations are still a bit odd sometimes, and had to get this up there.
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@@ -12,4 +12,6 @@
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<animation name="CROUCH">201f3fdf-cb1f-dbec-201f-7333e328ae7c</animation>
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<animation name="CROUCHWALK">47f5f6fb-22e5-ae44-f871-73aaaf4a6022</animation>
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<animation name="TYPE">c541c47f-e0c0-058b-ad1a-d6ae3a4584d9</animation>
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<animation name="FALLDOWN">666307d9-a860-572d-6fd4-c3ab8865c094</animation>
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<animation name="JUMP">2305bd75-1ca9-b03b-1faa-b176b8a8c49e</animation>
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</animations>
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