large scale fix for svn props after "the great refactor"

This commit is contained in:
Sean Dague
2009-02-12 18:59:45 +00:00
parent 6db1f3c6a6
commit 5959e42683
107 changed files with 1192 additions and 1192 deletions

View File

@@ -25,27 +25,27 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Security;
using System.Reflection;
using System.Security.Cryptography.X509Certificates;
using System.Threading;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
using OSDArray=OpenMetaverse.StructuredData.OSDArray;
using OSDMap=OpenMetaverse.StructuredData.OSDMap;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Security;
using System.Reflection;
using System.Security.Cryptography.X509Certificates;
using System.Threading;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
using OSDArray=OpenMetaverse.StructuredData.OSDArray;
using OSDMap=OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Region.CoreModules.InterGrid
{
public struct OGPState