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minor: add doc to a few parcel methods
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@@ -93,6 +93,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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List<EntityBase> entities = m_scene.GetEntities();
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List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
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/*
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foreach (ILandObject lo in m_scene.LandChannel.AllParcels())
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{
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if (name == lo.LandData.Name)
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{
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// This is the parcel we want
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}
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}
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*/
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// Filter entities so that we only have scene objects.
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// FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods
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// end up having to do this
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