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minor: add doc to a few parcel methods
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@@ -33,26 +33,41 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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public interface ILandChannel
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{
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List<ILandObject> ParcelsNearPoint(Vector3 position);
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/// <summary>
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/// Get all parcels
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/// </summary>
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/// <returns></returns>
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List<ILandObject> AllParcels();
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/// <summary>
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/// Get the land object at the specified point
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/// Get the parcel at the specified point
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/// </summary>
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/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
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/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
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/// <returns>Land object at the point supplied</returns>
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ILandObject GetLandObject(int x, int y);
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ILandObject GetLandObject(int localID);
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/// <summary>
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/// Get the land object at the specified point
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/// Get the parcel at the specified point
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/// </summary>
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/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
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/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
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/// <returns>Land object at the point supplied</returns>
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ILandObject GetLandObject(float x, float y);
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/// <summary>
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/// Get the parcels near the specified point
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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List<ILandObject> ParcelsNearPoint(Vector3 position);
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/// <summary>
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/// Get the parcel given the land's local id.
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/// </summary>
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/// <param name="localID"></param>
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/// <returns></returns>
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ILandObject GetLandObject(int localID);
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bool IsLandPrimCountTainted();
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bool IsForcefulBansAllowed();
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