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Graceful failure of teleport to unavailable regions might actually work now.
I blame all bugs on the age of my brain cells.
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@@ -32,6 +32,8 @@ namespace OpenSim.Framework.Communications
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public interface IInterRegionCommunications
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{
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string rdebugRegionName { get; set; }
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bool Available { get; }
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void CheckRegion(string address, uint port);
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bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData);
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bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData);
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bool RegionUp(SearializableRegionInfo region, ulong regionhandle);
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