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Thank you, Goetz, for a patch to fix prim count display in cut regions.
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@@ -39,6 +39,7 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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int GetParcelMaxPrimCount(ILandObject thisObject);
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int GetSimulatorMaxPrimCount(ILandObject thisObject);
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int GetPrimsFree();
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LandData LandData { get; set; }
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bool[,] LandBitmap { get; set; }
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