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startup event on script added to object, not all inside object.
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@@ -67,10 +67,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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}
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public void OnRezScript(uint localID, LLUUID itemID, string script)
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{
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// TODO: Add code to compile script and wire up script to object
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// Either the script is a stand-alone entity with a reference to public host,
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// Or the host has a reference to the script because it was in its inventory.
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//myScriptEngine.myScriptManager.StartScript(
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// Path.Combine("ScriptEngines", "Default.lsl"),
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// new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost()
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