startup event on script added to object, not all inside object.

This commit is contained in:
Tedd Hansen
2007-08-28 18:22:48 +00:00
parent 31b895681a
commit 5a149084d4
4 changed files with 19 additions and 11 deletions

View File

@@ -32,6 +32,8 @@ using System.Text;
using System.Threading;
using System.Reflection;
using System.Runtime.Remoting;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Scenes.Scripting;
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
@@ -267,19 +269,19 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Compiler LSLCompiler = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Compiler();
// Compile (We assume LSL)
FileName = LSLCompiler.CompileFromLSLText(Script);
Console.WriteLine("Compilation of " + FileName + " done");
//Console.WriteLine("Compilation of " + FileName + " done");
// * Insert yield into code
FileName = ProcessYield(FileName);
#if DEBUG
long before;
before = GC.GetTotalMemory(false);
before = GC.GetTotalMemory(true);
#endif
LSL_BaseClass CompiledScript;
CompiledScript = m_scriptEngine.myAppDomainManager.LoadScript(FileName);
#if DEBUG
Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(false) - before);
Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before);
#endif
// Add it to our script memstruct
@@ -295,13 +297,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
CompiledScript.Start(LSLB);
// Fire the first start-event
m_scriptEngine.myEventQueueManager.AddToObjectQueue(localID, "state_entry", new object[] { });
m_scriptEngine.myEventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", new object[] { });
}
catch (Exception e)
{
m_scriptEngine.Log.Error("ScriptEngine", "Error compiling script: " + e.ToString());
//m_scriptEngine.Log.Error("ScriptEngine", "Error compiling script: " + e.ToString());
try
{
// DISPLAY ERROR INWORLD
@@ -325,6 +327,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
// Stop script
Console.WriteLine("Stop script localID: " + localID + " LLUID: " + itemID.ToString());
// Stop long command on script
m_scriptEngine.myLSLLongCmdHandler.RemoveScript(localID, itemID);
@@ -332,6 +335,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
if (LSLBC == null)
return;
// TEMP: First serialize it
//GetSerializedScript(localID, itemID);
try
{
// Get AppDomain
@@ -382,8 +389,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
public void GetSerializedScript(uint localID, LLUUID itemID)
{
// Serialize the script and return it
// Should not be a problem
System.IO.FileStream fs = System.IO.File.Create("SERIALIZED_SCRIPT_" + itemID);
BinaryFormatter b = new BinaryFormatter();
b.Serialize(fs, GetScript(localID,itemID));
fs.Close();
}
public void PutSerializedScript(uint localID, LLUUID itemID)
{