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minor changes on llgettime
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@@ -117,7 +117,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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protected float m_recoilScaleFactor = 0.0f;
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protected bool m_AllowGodFunctions;
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protected double m_timer = Util.GetTimeStampMS();
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protected double m_timer = Util.GetTimeStamp();
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protected bool m_waitingForScriptAnswer = false;
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protected bool m_automaticLinkPermission = false;
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protected int m_notecardLineReadCharsMax = 255;
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@@ -2821,21 +2821,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_Float llGetTime()
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{
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double ScriptTime = Util.GetTimeStampMS() - m_timer;
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return (float)Math.Round((ScriptTime / 1000.0), 3);
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double ScriptTime = Util.GetTimeStamp() - m_timer;
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return Math.Round(ScriptTime, 3);
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}
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public void llResetTime()
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{
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m_timer = Util.GetTimeStampMS();
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m_timer = Util.GetTimeStamp();
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}
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public LSL_Float llGetAndResetTime()
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{
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double now = Util.GetTimeStampMS();
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double now = Util.GetTimeStamp();
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double ScriptTime = now - m_timer;
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m_timer = now;
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return (float)Math.Round((ScriptTime / 1000.0), 3);
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return Math.Round(ScriptTime, 3);
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}
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public void llSound(string sound, double volume, int queue, int loop)
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