*Fixing another object counting bug

This commit is contained in:
mingchen
2008-06-07 00:24:43 +00:00
parent 0fe363ba65
commit 5ab5991676
2 changed files with 4 additions and 4 deletions

View File

@@ -1784,7 +1784,7 @@ namespace OpenSim.Region.Environment.Scenes
part.ClearUndoState();
}
m_scene.UnlinkSceneObject(objectGroup.UUID);
m_scene.UnlinkSceneObject(objectGroup.UUID, true);
// TODO Deleting the parts may cause problems later on if they have already
// made it into the update queue. However, sending out updates for those parts is now